CHAPTER 3 OF 54 · START HERE
Quick moves
Each move is one gesture. Its full rules are in the chapter linked under it.
#Jump to a section

Tap the section title on Sound or Matrix, pinned or not, to open the section list. Tap a name to scroll there. Find your way
#Undo and redo

Drag in from the left edge to undo, from the right edge to redo; release when the hexagon is full. Three fingers swiped left or right do the same anywhere on the screen. Undo and redo
#Back to the saved value

Double-tap a knob to return it to the value saved in the sound, not to zero. In the Matrix a double-tap clears a cell. Knobs
#Fine and fast knob moves

Rest the finger on a knob for a moment before moving it: the whole drag turns at one third of the rate. A fast sweep covers the range. Knobs
#More room for the controls

The Knobs handle, at the right end of the page tabs, has three stops on Sound and Arp: full keyboard, half keyboard, controls only. A drag up or down moves one stop that way; a tap moves to the next. Make room
#The engine sheet

Tap the key in the top row to open the engine's sheet: keyboard, key, Play, Follow and audio out in one place. Key and scale
#Re-touch a held note

With Hold on, keep a finger on a latched note to play its pressure live; it stays latched at the pressure you lift with. A quick tap releases it. Double-tap Hold to release every latched note. Hold
#The chord piano

On a Chords engine's page, tap the waveform display to see every note the engine plays on a piano, the root ringed. Further taps step back to the waveform. Chord piano